Keyshot render queue11/18/2023 A free demo version is available from Luxion's website along with a handful of plugins for popular CAD packages. Installing and licensing KeyShot 3 was simple. In addition, from the render queue to the material editor, everything is cleaner, more intuitive and redesigned. An add-on purchase is required to unlock exporting full resolution animations. Out of the box this feature is fully functional, and small preview movies can be saved. The most notable being the integrated animation tools. KeyShot 3 has arrived with a large number of enhancements and new features. Renders don't need to bake forever to look decent and the results are "good enough." It is integrated into Solidworks, scenes are easy to setup, there are enough options (but not an overwhelming amount) to dial it in. I've tried a number of other tools, such as Maxwell, but I kept coming back to PhotoView. My CAD tool of choice is Solidworks complimented by PhotoView 360 for creating renderings. The computer I used to review is a MacBook Pro, with Windows 7 (via Bootcamp). If you don't remember, the core of HyperShot more or less became Keyshot. I was optimistic when Bunkspeed and Luxion parted ways, splitting the excellent HyperShot into two separate software packages, Bunkspeed Shot and Luxion KeyShot. Over the past couple weeks I've spent some time digging into Keyshot 3, the latest release from Luxion. This will also increase the KeyShotXR file size.Įnabling this option will set the KeyShotXR to only load the images into the browser after the user interacts with the KeyShotXR .Product Revue - A Special Advertising Section for Core77. This is separate from the viewport resolution setting for each frame. ![]() The image quality will be preserved when zooming in by enlarging the rendered frame resolution accordingly. Note: To ensure the browser page will scroll when the mouse scroll wheel is used while over the KeyShotXR, this option will need to be disabled.Įnable this option to render the frames at larger resolution for optimal image quality when zooming in. Use the “Maximum Allowed Zoom-In Percent” slider to control the amount the user can zoom in your KeyShotXR. Increasing this value will increase the model movement with less mouse movement.Įnabling zoom-in will allow you to zoom into the KeyShotXR when inside the browser. This controls the overall mouse sensitivity in the KeyShotXR . Increasing this value will reduce the time it takes a model to come to a rest after rotating it. This menu controls how your KeyShotXR interacts in the web browser. This value will change depending on the number of vertical and horizontal frames and the starting and ending angles.Īdvanced settings for KeyShotXR are located in a drop-down menu on the same window as the custom settings. This shows the degrees between each frame. This shows the number of images to render based on the number of horizontal and vertical frames. ![]() The higher the number of frames the more smoothly your model will rotate. This controls the number of frames in the “Y” direction. The higher the number of frames, the more smoothly your model will rotate. This controls the number of frames in the “X” direction. See previous page for animation frames settings. Additional parameters will be shown if enabled. If animation is applied to the scene, you will be able to create a KeyShotXR from this animation. This option allows you to select the center of rotation from your scene tree items.Įnable this option to have the environment rotate with the KeyShotXR. Use your current “Look At” as your rotation center. Use the current camera settings to use as your rotation center. Select an object in the scene as a center of rotation. This option will set the center of rotation at the center of the scene. ![]() Exposed Headless Scripting Functionality.Best Practices for Sharing and Embedding USDz and GLB Files.Best Practices for 3MF Export for 3D Printing.License Server Installation (PC) - Custom.Client Error: Unsupported KeyShot Version. ![]()
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